We also noticed some minor stuttering when bringing up the pause menu, but ultimately it didn’t hinder our experience. If you’ve played Xenoverse 2 on a competing platform this will be the first thing you’ll likely notice. The most noticeable among these is the drop from 60 to 30 frames per second on the hybrid system. In short, it actually looks pretty good, though there are some obvious compromises that were made in order to cram such a large game onto the diminutive device. Before we get into the particulars of the game, let’s talk about how Xenoverse 2 survived the conversion to the Switch.
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